Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...
We present a novel algorithm for the markerless tracking of deforming surfaces such as faces. We acquire a sequence of 3D scans along with color images at 40Hz. The data is then re...
Christian Walder, Martin Breidt, Heinrich H. B&uum...
Given an accurate 3-D shape model of a scene, the motion parameters of a moving camera can be recovered with high accuracy using model-based motion estimation techniques. Shape er...
The minimum-supported bivariate C2-cubic spline on a 6-directional mesh constructed in our previous work [2] can be used to extend Loop's approximation subdivision scheme to ...
We present a new particle-based surface representation with which a user can interactively sculpt free-form surfaces. The particles maintain mesh connectivity and operate under ru...
Lee Markosian, Jonathan M. Cohen, Thomas Crulli, J...