Sciweavers

118 search results - page 21 / 24
» Approximating polyhedral objects with deformable smooth surf...
Sort
View
CGF
2010
156views more  CGF 2010»
13 years 7 months ago
Mixed Finite Elements for Variational Surface Modeling
Many problems in geometric modeling can be described using variational formulations that define the smoothness of the shape and its behavior w.r.t. the posed modeling constraints....
Alec Jacobson, Elif Tosun, Olga Sorkine, Denis Zor...
CGF
2008
121views more  CGF 2008»
13 years 7 months ago
Tensor Clustering for Rendering Many-Light Animations
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long-standing challenge. P...
Milos Hasan, Edgar Velázquez-Armendá...
3DPVT
2006
IEEE
202views Visualization» more  3DPVT 2006»
14 years 1 months ago
Visual Shapes of Silhouette Sets
Shape from silhouette methods are extensively used to model dynamic and non-rigid objects using binary foreground-background images. Since the problem of reconstructing shapes fro...
Jean-Sébastien Franco, Marc Lapierre, Edmon...
SI3D
1997
ACM
13 years 11 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
CGF
2005
156views more  CGF 2005»
13 years 7 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross