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162
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HPDC
2006
IEEE
15 years 9 months ago
Adaptive I/O Scheduling for Distributed Multi-applications Environments
The aIOLi project aims at optimizing the I/O accesses within the cluster by providing a simple POSIX API, thus avoiding the constraints to use a dedicated parallel I/O library. Th...
Adrien Lebre, Yves Denneulin, Guillaume Huard, Prz...
ICDCS
2006
IEEE
15 years 9 months ago
Stable and Accurate Network Coordinates
Network coordinates provide a scalable way to estimate latencies among large numbers of hosts. While there are several algorithms for producing coordinates, none account for the f...
Jonathan Ledlie, Peter R. Pietzuch, Margo I. Seltz...
LCN
2006
IEEE
15 years 9 months ago
Protecting Multicast Sessions in Wireless Mesh Networks
To support reliable multicast routing in wireless mesh networks, it is important to protect multicast sessions against link or node failures. The issue of protecting multicast ses...
Xin Zhao, Chun Tung Chou, Jun Guo, Sanjay Jha
MICRO
2006
IEEE
127views Hardware» more  MICRO 2006»
15 years 9 months ago
A Predictive Performance Model for Superscalar Processors
Designing and optimizing high performance microprocessors is an increasingly difficult task due to the size and complexity of the processor design space, high cost of detailed si...
P. J. Joseph, Kapil Vaswani, Matthew J. Thazhuthav...
121
Voted
SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
15 years 9 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...