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ICRA
2005
IEEE
111views Robotics» more  ICRA 2005»
14 years 29 days ago
Game Theoretic Control for Robot Teams
— In the real world, noisy sensors and limited communication make it difficult for robot teams to coordinate in tightly coupled tasks. Team members cannot simply apply single-ro...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
ATAL
2008
Springer
13 years 9 months ago
Searching for approximate equilibria in empirical games
When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
HYBRID
2004
Springer
14 years 22 days ago
Dynamic Partitioning of Large Discrete Event Biological Systems for Hybrid Simulation and Analysis
Abstract. Biological systems involving genetic reactions are large discrete event systems, and often contain certain species that occur in small quantities, and others that occur i...
Natasha A. Neogi
CDC
2009
IEEE
132views Control Systems» more  CDC 2009»
14 years 2 days ago
Q-learning and Pontryagin's Minimum Principle
Abstract— Q-learning is a technique used to compute an optimal policy for a controlled Markov chain based on observations of the system controlled using a non-optimal policy. It ...
Prashant G. Mehta, Sean P. Meyn
WSC
2004
13 years 8 months ago
On Using Monte Carlo Methods for Scheduling
Monte Carlo techniques have long been used (since Buffon's experiment to approximate the value of by tossing a needle onto striped paper) to analyze phenomena which, due to ...
Samarn Chantaravarapan, Ali K. Gunal, Edward J. Wi...