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ML
2006
ACM
15 years 2 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
CPHYSICS
2004
87views more  CPHYSICS 2004»
15 years 2 months ago
Vlasov simulations on an adaptive phase-space grid
We introduce here a new method for the numerical resolution of the Vlasov equation on a phase space grid using an adaptive semi-Lagrangian method. The adaptivity is obtained throu...
Michael Gutnic, Matthieu Haefele, I. Paun, Eric So...
PAMI
2010
168views more  PAMI 2010»
15 years 26 days ago
Surface-from-Gradients without Discrete Integrability Enforcement: A Gaussian Kernel Approach
—Representative surface reconstruction algorithms taking a gradient field as input enforces the integrability constraint in a discrete manner. While enforcing integrability allo...
Heung-Sun Ng, Tai-Pang Wu, Chi-Keung Tang
CORR
2011
Springer
243views Education» more  CORR 2011»
14 years 9 months ago
Distributed Estimation and False Data Detection with Application to Power Networks
This work presents a distributed method for control centers in a power network to estimate the operating condition of the power plant, and to ultimately determine the occurrence o...
Fabio Pasqualetti, Ruggero Carli, Francesco Bullo
TVCG
2011
163views more  TVCG 2011»
14 years 9 months ago
Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
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