In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
In the last decades enormous advances have been made possible for modelling complex (physical) systems by mathematical equations and computer algorithms. To deal with very long run...
We present a new method for nonlinear prediction of discrete random sequences under minimal structural assumptions. We give a mathematical construction for optimal predictors of s...
We propose a simple distributed algorithm for balancing indivisible tokens on graphs. The algorithm is completely deterministic, though it tries to imitate (and enhance) a random ...
Tobias Friedrich, Martin Gairing, Thomas Sauerwald
Design space exploration of embedded systems typically focuses on classical design goals such as cost, timing, buffer sizes, and power consumption. Robustness criteria, i.e. sensi...