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AAAI
2007
13 years 10 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
ECAI
2010
Springer
13 years 8 months ago
Bayesian Monte Carlo for the Global Optimization of Expensive Functions
In the last decades enormous advances have been made possible for modelling complex (physical) systems by mathematical equations and computer algorithms. To deal with very long run...
Perry Groot, Adriana Birlutiu, Tom Heskes
UAI
2004
13 years 9 months ago
Blind Construction of Optimal Nonlinear Recursive Predictors for Discrete Sequences
We present a new method for nonlinear prediction of discrete random sequences under minimal structural assumptions. We give a mathematical construction for optimal predictors of s...
Cosma Rohilla Shalizi, Kristina Lisa Shalizi
SODA
2010
ACM
197views Algorithms» more  SODA 2010»
14 years 4 months ago
Quasirandom Load Balancing
We propose a simple distributed algorithm for balancing indivisible tokens on graphs. The algorithm is completely deterministic, though it tries to imitate (and enhance) a random ...
Tobias Friedrich, Martin Gairing, Thomas Sauerwald
EMSOFT
2007
Springer
14 years 1 months ago
Methods for multi-dimensional robustness optimization in complex embedded systems
Design space exploration of embedded systems typically focuses on classical design goals such as cost, timing, buffer sizes, and power consumption. Robustness criteria, i.e. sensi...
Arne Hamann, Razvan Racu, Rolf Ernst