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» Approximation Algorithms for Unique Games
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CJ
2010
128views more  CJ 2010»
13 years 7 months ago
A Self-Stabilizing O(k)-Time k-Clustering Algorithm
A silent self-stabilizing asynchronous distributed algorithms is given for constructing a kdominating set, and hence a k-clustering, of a connected network of processes with uniqu...
Ajoy Kumar Datta, Lawrence L. Larmore, Priyanka Ve...
WAOA
2010
Springer
239views Algorithms» more  WAOA 2010»
13 years 5 months ago
Strategic Multiway Cut and Multicut Games
We consider cut games where players want to cut themselves off from different parts of a network. These games arise when players want to secure themselves from areas of potential i...
Elliot Anshelevich, Bugra Caskurlu, Ameya Hate
AAAI
2007
13 years 10 months ago
Computational Complexity of Weighted Threshold Games
Weighted threshold games are coalitional games in which each player has a weight (intuitively corresponding to its voting power), and a coalition is successful if the sum of its w...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
ALENEX
2009
106views Algorithms» more  ALENEX 2009»
13 years 8 months ago
Drawing Binary Tanglegrams: An Experimental Evaluation
A tanglegram is a pair of trees whose leaf sets are in oneto-one correspondence; matching leaves are connected by inter-tree edges. In applications such as phylogenetics or hierar...
Martin Nöllenburg, Markus Völker, Alexan...
ESA
2004
Springer
125views Algorithms» more  ESA 2004»
14 years 28 days ago
Approximation Algorithms for Quickest Spanning Tree Problems
Let G = (V, E) be an undirected multi-graph with a special vertex root ∈ V , and where each edge e ∈ E is endowed with a length l(e) ≥ 0 and a capacity c(e) > 0. For a pa...
Refael Hassin, Asaf Levin