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CG
2006
Springer
13 years 11 months ago
A Retrograde Approximation Algorithm for One-Player Can't Stop
Abstract. A one-player, finite, probabilistic game with perfect information can be presented as a bipartite graph. For one-player Can't Stop, the graph is cyclic and the chall...
James Glenn, Haw-ren Fang, Clyde P. Kruskal
FOCS
2006
IEEE
14 years 1 months ago
Approximation Algorithms for Non-Uniform Buy-at-Bulk Network Design
We consider approximation algorithms for non-uniform buy-at-bulk network design problems. The first nontrivial approximation algorithm for this problem is due to Charikar and Kar...
Chandra Chekuri, Mohammad Taghi Hajiaghayi, Guy Ko...
STACS
2007
Springer
14 years 1 months ago
New Approximation Algorithms for Minimum Cycle Bases of Graphs
We consider the problem of computing an approximate minimum cycle basis of an undirected non-negative edge-weighted graph G with m edges and n vertices; the extension to directed ...
Telikepalli Kavitha, Kurt Mehlhorn, Dimitrios Mich...
IPL
1998
119views more  IPL 1998»
13 years 7 months ago
A 2.5-Factor Approximation Algorithm for the k-MST Problem
The k-MST problem requires finding that subset of at least k vertices of a given graph whose Minimum Spanning Tree has least weight amongst all subsets of at least k vertices. Th...
Sunil Arya, H. Ramesh
ICMCS
2006
IEEE
103views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Multiplierless Approximation of Fast DCT Algorithms
This paper proposes an effective method for converting any fast DCT algorithm into an approximate multiplierless version. Basically it approximates any constant in the original tr...
Raymond Chan, Moon-chuen Lee