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» Approximation and Hardness Results for Label Cut and Related...
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STOC
2006
ACM
132views Algorithms» more  STOC 2006»
14 years 7 months ago
Near-optimal algorithms for unique games
Unique games are constraint satisfaction problems that can be viewed as a generalization of Max-Cut to a larger domain size. The Unique Games Conjecture states that it is hard to ...
Moses Charikar, Konstantin Makarychev, Yury Makary...
CORR
2012
Springer
170views Education» more  CORR 2012»
12 years 3 months ago
What Cannot be Learned with Bethe Approximations
We address the problem of learning the parameters in graphical models when inference is intractable. A common strategy in this case is to replace the partition function with its B...
Uri Heinemann, Amir Globerson
ICDE
2009
IEEE
133views Database» more  ICDE 2009»
14 years 2 months ago
STAR: Steiner-Tree Approximation in Relationship Graphs
— Large graphs and networks are abundant in modern information systems: entity-relationship graphs over relational data or Web-extracted entities, biological networks, social onl...
Gjergji Kasneci, Maya Ramanath, Mauro Sozio, Fabia...
STOC
2009
ACM
167views Algorithms» more  STOC 2009»
14 years 8 months ago
On the complexity of communication complexity
We consider the following question: given a two-argument boolean function f, represented as an N ? N binary matrix, how hard is to determine the (deterministic) communication comp...
Eyal Kushilevitz, Enav Weinreb
CORR
2006
Springer
140views Education» more  CORR 2006»
13 years 7 months ago
Nearly optimal exploration-exploitation decision thresholds
While in general trading off exploration and exploitation in reinforcement learning is hard, under some formulations relatively simple solutions exist. Optimal decision thresholds ...
Christos Dimitrakakis