We will discuss , the depth first implementation of APRIORI as devised in 1999 (see [8]). Given a database, this algorithm builds a trie in memory that contains all frequent item...
Depth-first proof-number search (df-pn) is powerful AND/OR tree search to solve positions in games. However, df-pn has a notorious problem of infinite loops when applied to domain...
We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility ...
Paul Merrell, Amir Akbarzadeh, Liang Wang, Philipp...
: Discovering the relationship between behavior and personality of learner in the web-based learning environment is a key to guide learners in the learning process. This paper prop...
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...