Abstract. This paper introduces a semantic representation for virtual prototyping in interactive virtual construction applications. The representation reflects semantic information...
ARIA, ARchitecture for Interactive Arts, is a middleware to process, filter, and fuse sensory inputs and actuate responses in real-time. An ARIA media processing workflow descri...
AbstractWe describe Utile Coordination, an algorithm that allows a multiagent system to learn where and how to coordinate. The method starts with uncoordinated learners and maintai...
Jelle R. Kok, Pieter Jan't Hoen, Bram Bakker, Niko...
This paper describes SOPA, a component framework that is an essential part of the lecture recording system E-Chalk. It envisages a general processing and streaming architecture fe...
— We continue our investigation into the application of pervasive, embedded networks to support multi-robot tasks. In this work we use a new a hardware platform, the GNATs, to ai...
Keith J. O'Hara, Victor Bigio, Eric R. Dodson, Ary...