This paper describes a mechanism for automatic design and synthesis of very long instruction word (VLIW), and its generalization, explicitly parallel instruction computing rocesso...
We are developing a virtual city system with a model that consists of virtual architectural objects and virtual creatures, geographically overlaid onto the real world. People who ...
The next generation of computing systems will be embedded, in a virtually unbounded number, and dynamically connected. The current software, network architectures, and their assoc...
Abstract. Traditional parallel programming methodologies for improving performance assume cache-based parallel systems. However, new architectures, like the IBM Cyclops-64 (C64), b...
Elkin Garcia, Ioannis E. Venetis, Rishi Khan, Guan...
Recovery from intrusions is typically a very time-consuming operation in current systems. At a time when the cost of human resources dominates the cost of computing resources, we ...