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IEEECGIV
2005
IEEE
14 years 4 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
DRMTICS
2005
Springer
14 years 4 months ago
A Vector Approach to Cryptography Implementation
The current deployment of Digital Right Management (DRM) schemes to distribute protected contents and rights is leading the way to massive use of sophisticated embedded cryptograph...
Jacques J. A. Fournier, Simon W. Moore
ICADL
2004
Springer
161views Education» more  ICADL 2004»
14 years 4 months ago
An Implementation of Web Image Search Engines
This paper presents our implementation techniques for an intelligent Web image search engine. A reference architecture of the system is provided and addressed in this paper. The s...
Zhiguo Gong, Leong Hou U, Chan Wa Cheang
NOSSDAV
2004
Springer
14 years 4 months ago
AMPS: a flexible, scalable proxy testbed for implementing streaming services
— We present the design, implementation, and performance evaluation of AMPS — a flexible, scalable proxy testbed that supports a wide and extensible set of next-generation pro...
Xiaolan (Ellen) Zhang, Michael K. Bradshaw, Yang G...
COMCOM
2006
154views more  COMCOM 2006»
13 years 11 months ago
Wireless sensor networks for personal health monitoring: Issues and an implementation
Recent technological advances in sensors, low-power integrated circuits, and wireless communications have enabled the design of lowcost, miniature, lightweight, and intelligent ph...
Aleksandar Milenkovic, Chris Otto, Emil Jovanov