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HPDC
2005
IEEE
14 years 1 months ago
Design and implementation tradeoffs for wide-area resource discovery
This paper describes the design and implementation of SWORD, a scalable resource discovery service for widearea distributed systems. In contrast to previous systems, SWORD allows ...
David L. Oppenheimer, Jeannie R. Albrecht, David A...
CONCURRENCY
2007
118views more  CONCURRENCY 2007»
13 years 7 months ago
Design and implementation issues for distributed CCA framework interoperability
Component frameworks, including those that support the Common Component Architecture (CCA), represent a promising approach to addressing this challenge, one that is being realized...
Madhusudhan Govindaraju, Michael J. Lewis, Kenneth...
DATE
2009
IEEE
159views Hardware» more  DATE 2009»
14 years 2 months ago
Design and implementation of a database filter for BLAST acceleration
— BLAST is a very popular Computational Biology algorithm. Since it is computationally expensive it is a natural target for acceleration research, and many reconfigurable archite...
Panagiotis Afratis, Constantinos Galanakis, Euripi...
VLSISP
2010
148views more  VLSISP 2010»
13 years 5 months ago
Energy-efficient Hardware Architecture and VLSI Implementation of a Polyphase Channelizer with Applications to Subband Adaptive
Abstract Polyphase channelizer is an important component of subband adaptive filtering systems. This paper presents an energy-efficient hardware architecture and VLSI implementatio...
Yongtao Wang, Hamid Mahmoodi, Lih-Yih Chiou, Hunso...
SELMAS
2004
Springer
14 years 23 days ago
Aspectizing Multi-agent Systems: From Architecture to Implementation
Agent architectures have to cope with a number of internal properties (concerns), such as autonomy, learning, and mobility. As the agent complexity increases, these agent propertie...
Alessandro F. Garcia, Uirá Kulesza, Carlos ...