The testing of the performance of opportunistic communication protocols and applications is usually done through simulation as i) deployments are expensive and should be left to t...
Roberta Calegari, Mirco Musolesi, Franco Raimondi,...
The current model of time in multimedia frameworks poses particular problems when designing multimedia systems with timebased interaction. We propose to expand and extend an exist...
This paper describes preliminary results from using an AI robot control software architecture, known as 3T, as the software framework for a procedure tracking system for the space...
An active research area in telecommunications concerns how to specify and control the addition of new services, such as call waiting or instant messaging, into existing software. ...
Emden R. Gansner, John M. Mocenigo, Stephen C. Nor...
The present work presents a cycle-level execution-driven simulator for modern GPU architectures. We discuss the simulation model used for our GPU simulator, based in the concept o...