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» Architecture in an agile world
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IEE
2007
126views more  IEE 2007»
13 years 9 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...
SOSYM
2008
87views more  SOSYM 2008»
13 years 9 months ago
Model driven design and aspect weaving
Amodelisasimplifiedrepresentationofanaspect of the world for a specific purpose. In complex systems, many aspects are to be handled, from architectural aspects to dynamic behavior,...
Jean-Marc Jézéquel
LOGCOM
1998
132views more  LOGCOM 1998»
13 years 8 months ago
Agents That Reason and Negotiate by Arguing
The need for negotiation in multi-agent systems stems from the requirement for agents to solve the problems posed by their interdependence upon one another. Negotiation provides a...
Simon Parsons, Carles Sierra, Nicholas R. Jennings
PUC
2007
135views more  PUC 2007»
13 years 8 months ago
Towards a Multimodal Interaction Space: categorisation and applications
Based on many experiences of developing interactive systems by the authors, a framework for the description and analysis of interaction has been developed. The dimensions of this m...
Bert Bongers, Gerrit C. van der Veer
IPPS
2010
IEEE
13 years 7 months ago
Linpack evaluation on a supercomputer with heterogeneous accelerators
We report Linpack benchmark results on the TSUBAME supercomputer, a large scale heterogeneous system equipped with NVIDIA Tesla GPUs and ClearSpeed SIMD accelerators. With all of 1...
Toshio Endo, Akira Nukada, Satoshi Matsuoka, Naoya...