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ACCV
2009
Springer
13 years 11 months ago
People Tracking and Segmentation Using Efficient Shape Sequences Matching
Abstract. We design an effective shape prior embedded human silhouettes extraction algorithm. Human silhouette extraction is found challenging because of articulated structures, po...
Junqiu Wang, Yasushi Yagi, Yasushi Makihara
GLVLSI
2007
IEEE
194views VLSI» more  GLVLSI 2007»
13 years 11 months ago
Probabilistic maximum error modeling for unreliable logic circuits
Reliability modeling and evaluation is expected to be one of the major issues in emerging nano-devices and beyond 22nm CMOS. Such devices would have inherent propensity for gate f...
Karthikeyan Lingasubramanian, Sanjukta Bhanja
CONEXT
2009
ACM
13 years 8 months ago
Improving internet-wide routing protocols convergence with MRPC timers
The behavior of routing protocols during convergence is critical as it impacts end-to-end performance. Network convergence is particularly important in BGP, the current interdomai...
Anthony J. Lambert, Marc-Olivier Buob, Steve Uhlig
SI3D
2010
ACM
13 years 7 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer
SAC
2008
ACM
13 years 7 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...