Sciweavers

128 search results - page 7 / 26
» Architectures and Idioms: Making Progress in Agent Design
Sort
View
ICRA
1999
IEEE
119views Robotics» more  ICRA 1999»
13 years 11 months ago
Programming in the Architecture for Agile Assembly
The goal of the Architecture for Agile Assembly AAA is to enable rapid deployment and recon guration of automated assembly systems through the use of cooperating, modular, robust,...
Jay Gowdy, Alfred A. Rizzi
CEEMAS
2003
Springer
14 years 19 days ago
Tailoring an Agent Architecture to a Flexible Platform Suitable for Cooperative Robotics
Flexibility and adaptability are essential properties of intelligent manufacturing systems. However, it is a major challenge to realize these properties and the benefits of a flexi...
Lars Kock Jensen, Yves Demazeau, Bent Bruun Kriste...
JCIT
2008
154views more  JCIT 2008»
13 years 7 months ago
A Multi-Agent Framework for Testing 3-Tier Distributed Systems Architecture
Lack of time and capital for software testing is an oft encountered problem in most organizations. The plethora of possible test cases for each software component makes software t...
Sunitha Ramanujam, Hany F. El Yamany, Miriam A. M....
ASPLOS
2000
ACM
13 years 11 months ago
System Architecture Directions for Networked Sensors
Technological progress in integrated, low-power, CMOS communication devices and sensors makes a rich design space of networked sensors viable. They can be deeply embedded in the p...
Jason L. Hill, Robert Szewczyk, Alec Woo, Seth Hol...
AAAI
2004
13 years 8 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...