Abstract: If the computational demands of an interactive graphics rendering application cannot be met by a single commodity Graphics Processing Unit (GPU), multiple graphics accele...
Ross Brennan, Michael Manzke, Keith O'Conor, John ...
Abstract In recent years, automatic human action recognition has been widely researched within the computer vision and image processing communities. Here we propose a realtime, emb...
Hongying Meng, Michael Freeman, Nick Pears, Chris ...
As we enter the era of petascale computing, system architects must plan for machines composed of tens or even hundreds of thousands of processors. Although fully connected network...
Shoaib Kamil, Ali Pinar, Daniel Gunter, Michael Li...
: This paper describes a system that helps HCI practitioners and researchers manage and conduct experiments involving context-sensitive handheld applications, particularly related ...
Traditionally, tracking systems require dedicated hardware to handle the computational demands and input/output rates imposed by real-time video sources. An alternative presented i...
Bharadwaj Pudipeddi, A. Lynn Abbott, Peter M. Atha...