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» Arguing Using Opponent Models
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CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
ROBOCUP
1997
Springer
96views Robotics» more  ROBOCUP 1997»
13 years 11 months ago
The RoboCup Synthetic Agent Challenge 97
RoboCup Challenge offers a set of challenges for intelligent agent researchers using a friendly competition in a dynamic, real-time, multiagent domain. While RoboCup in general en...
Hiroaki Kitano, Milind Tambe, Peter Stone, Manuela...
COGSCI
2008
65views more  COGSCI 2008»
13 years 7 months ago
A Survey of Model Evaluation Approaches With a Tutorial on Hierarchical Bayesian Methods
We review current methods for evaluating models in the cognitive sciences, including theoretically-based approaches, such as Bayes Factors and MDL measures, simulation approaches,...
Richard M. Shiffrin, Michael D. Lee, Woojae Kim, E...
DSVIS
1997
Springer
13 years 11 months ago
DMVIS: Design, Modelling and Validation of Interactive Systems
Much of the work reported in the first three DSVIS conferences has concentrated on techniques and languages for specifying and developing interactive systems. In this paper, we ar...
Robert E. Fields, Nicholas A. Merriam, Andrew M. D...
ACL
2003
13 years 9 months ago
Parsing with Generative Models of Predicate-Argument Structure
The model used by the CCG parser of Hockenmaier and Steedman (2002b) would fail to capture the correct bilexical dependencies in a language with freer word order, such as Dutch. T...
Julia Hockenmaier