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13 years 7 months ago
Team Learning of Computable Languages
A team of learning machines is a multiset of learning machines. A team is said to successfully learn a concept just in case each member of some nonempty subset, of predetermined s...
Sanjay Jain, Arun Sharma
ECAI
2008
Springer
13 years 9 months ago
Privacy-Preserving Query Answering in Logic-based Information Systems
Abstract. We study privacy guarantees for the owner of an information system who wants to share some of the information in the system with clients while keeping some other informat...
Bernardo Cuenca Grau, Ian Horrocks
ISESE
2002
IEEE
14 years 12 days ago
Conducting Realistic Experiments in Software Engineering
An important goal of most empirical software engineering research is the transfer of research results to industrial applications. Two important obstacles for this transfer are the...
Dag I. K. Sjøberg, Bente Anda, Erik Arishol...
CSE
2009
IEEE
14 years 2 months ago
A Framework to Balance Privacy and Data Usability Using Data Degradation
—Personal data is a valuable asset for service providers. To collect such data, free services are offered to users, for whom the risk of loosing privacy by subscribing to a servi...
Harold van Heerde, Maarten M. Fokkinga, Nicolas An...
DIGRA
2005
Springer
14 years 1 months ago
End of story? Quest, narrative and enactment in computer games
Espen Aarseth recently claimed that all games referred to as ’narrative games’ could better be described as ’quest games’. The writer of this paper suggests that Max Payne...
Anders Sundnes Løvlie