Nearly all present-day commercial intrusion detection systems are based on a hierarchical architecture. Nodes at the bottom of the hierarchy collect information, which is passed t...
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to t...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
This paper discusses some modeling issues concerning the communication between goal-directed agents. In particular, the role of performatives in agent communication is discussed. I...
We present the result of our work on use of genetic programming for evolving social behavior of agents situated in inherently cooperative environment. We use predators-prey pursuit...
In order to obtain semantic interoperability in open MultiAgent Systems, agents need to agree on the basis of different ontologies. In this paper we formally define mapping as cor...