Three-dimensional modeling from images, when carried out entirely by a human, can be time consuming and impractical for large-scale projects. On the other hand, full automation ma...
Sabry F. El-Hakim, J.-Angelo Beraldin, Jean-Fran&c...
This paper presents the TACTUS Multi-Touch Research Testbed, a hardware and software system for enabling research in multi-touch interaction. A detailed discussion is provided on h...
Paul Varcholik, Joseph J. LaViola Jr., Denise M. N...
—We present an algorithm that simultaneously calibrates two color cameras, a depth camera, and the relative pose between them. The method is designed to have three key features: ...
Daniel Herrera C., Juho Kannala, Janne Heikkil&aum...
: Agile Modeling (AM) is a practice-based methodology for effective modeling of software-based systems. Where the Unified Modeling Language (UML) defines a subset of the modeling t...
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...