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» Articulating tangible interfaces
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CW
2006
IEEE
14 years 1 months ago
Multi-User Networked Interactive Augmented Reality Card Game
Many efforts to improve interaction in virtual and augmented reality applications do so by including tactile elements to create a link between virtual objects and actions. It is a...
Marissa Díaz, Moises Alencastre-Miranda, Lo...
MM
2004
ACM
133views Multimedia» more  MM 2004»
14 years 27 days ago
Interactive retrieval of 3D shape models using physical objects
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, ...
ISMAR
2003
IEEE
14 years 23 days ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
EUROMICRO
2000
IEEE
13 years 12 months ago
A Coordination Architecture for Internet Groupwork
This paper discusses a group coordination architecture to support Internet-wide distributed collaboration in the context of legacy Internet protocols. Group coordination in distri...
Hans-Peter Dommel, J. J. Garcia-Luna-Aceves
CHI
2000
ACM
13 years 12 months ago
curlybot: designing a new class of computational toys
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...