In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
For many years, introductory Computer Science courses have followed the same teaching paradigms. These paradigms utilize only simple console windows; more interactive approaches t...
Jesse D. Phillips, Roger V. Hoang, Joseph D. Mahsm...
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...