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CHI
2008
ACM
14 years 7 months ago
Usable artificial intelligence
Aaron Spaulding, Anthony Jameson, Jonathan Grudin,...
GAMEON
2003
13 years 8 months ago
Prototyping a Simple Layered Artificial Intelligence Engine for Computer Games
This work presents the chosen approach for the prototyping of an Artificial Intelligence Engine designed to provide support for the implementation of AI functionalities in compute...
Börje Felipe Fernandes Karlsson
AI
2006
Springer
13 years 7 months ago
Shifting viewpoints: Artificial intelligence and human-computer interaction
The AI and HCI communities have often been characterized as having opposing views of how humans and computers should interact. As both of them evolve, there is a deeper contrast t...
Terry Winograd
AC
2005
Springer
13 years 7 months ago
The state of artificial intelligence
Artificial intelligence has been an active branch of research for computer scientists and psychologists for 50 years. The concept of mimicking human intelligence in a computer fue...
Adrian A. Hopgood
DAGSTUHL
2003
13 years 8 months ago
Embodied Artificial Intelligence: Trends and Challenges
Abstract. The field of Artificial Intelligence, which started roughly half a century ago, has a turbulent history. In the 1980s there has been a major paradigm shift towards embodi...
Rolf Pfeifer, Fumiya Iida