As computing and communications technologies evolve, there is the potential for new forms of digitally orchestrated interactive narratives to emerge. In this process, balanced atte...
Researching experiential phenomena is a challenging undertaking, given the sheer variety of experiences that are described by gamers and missing a formal taxonomy: flow, immersion...
The objective of the Shape Retrieval Contest '09 (SHREC'09) of Partial Models is to compare the performances of algorithms that accept a range image as the query and ret...
The explosion in the amount of free text materials on the Internet, and the use of this information by people from all walks of life, has made the issue of generalized information...
This paper describes the work-in-progress of creating an artificial 3D environment and robot, suitable for educational simulation. A visual 3D vehicle robot, equipped with a monoc...