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EXACT
2008
13 years 11 months ago
Deriving Explanations From Partial Temporal Information
The representation and manipulation of natural human understanding of temporal phenomena is a fundamental field of study in Computer Science, which aims both to emulate human think...
Jixin Ma, Brian Knight, Miltos Petridis
CHI
2005
ACM
14 years 9 months ago
Distributed display environments
Augmented reality makes it possible to visualize information directly within the context of the real world by overlaying virtual graphics. We use the term view management to refer...
Dugald Ralph Hutchings, John T. Stasko, Mary Czerw...
FDG
2009
ACM
14 years 3 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
FDG
2009
ACM
14 years 3 months ago
Rhythm-based level generation for 2D platformers
We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...
IEEECGIV
2007
IEEE
14 years 3 months ago
Vision-Based Detection of Guitar Players' Fingertips Without Markers
This paper proposes a vision-based method for detecting the positions of fingertips of a hand playing a guitar. We detect the skin color of a guitar player’s hand by using on-li...
Chutisant Kerdvibulvech, Hideo Saito