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» Artificial evolution for computer graphics
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GD
2007
Springer
14 years 2 months ago
Visualizing Internet Evolution on the Autonomous Systems Level
We propose a visualization approach for large dynamic graph structures with high degree variation and low diameter. In particular, we reduce visual complexity by multiple modes of ...
Krists Boitmanis, Ulrik Brandes, Christian Pich
CG
2005
Springer
13 years 8 months ago
Computing geodesics on triangular meshes
We present a new algorithm to compute a geodesic path over a triangulated surface. Based on Sethian's Fast Marching Method and Polthier's Straightest Geodesics theory, w...
Dimas Martínez Morera, Luiz Velho, Paulo Ce...
ICTAI
2009
IEEE
14 years 3 months ago
Evolution Strategies for Constants Optimization in Genetic Programming
Evolutionary computation methods have been used to solve several optimization and learning problems. This paper describes an application of evolutionary computation methods to con...
César Luis Alonso, José Luis Monta&n...
VISUALIZATION
1999
IEEE
14 years 26 days ago
Visualizing the Evolution of a Subject Domain: A Case Study
We explore the potential of information visualization techniques in enhancing existing methodologies for domain analysis and modeling. In this case study, we particularly focus on...
Chaomei Chen, Les Carr
ACCV
2006
Springer
14 years 2 months ago
Boosted Algorithms for Visual Object Detection on Graphics Processing Units
Nowadays, the use of machine learning methods for visual object detection has become widespread. Those methods are robust. They require an important processing power and a high mem...
Hicham Ghorayeb, Bruno Steux, Claude Laurgeau