Sciweavers

476 search results - page 15 / 96
» Artificial evolution for computer graphics
Sort
View
CEC
2009
IEEE
14 years 3 months ago
Dynamic optimization using Self-Adaptive Differential Evolution
Abstract— In this paper we investigate a Self-Adaptive Differential Evolution algorithm (jDE) where F and CR control parameters are self-adapted and a multi-population method wit...
Janez Brest, Ales Zamuda, Borko Boskovic, Mirjam S...
AE
2009
Springer
13 years 9 months ago
On-Line, On-Board Evolution of Robot Controllers
This paper reports on a feasibility study into the evolution of robot controllers during the actual operation of robots (on-line), using only the computational resources within the...
Nicolas Bredeche, Evert Haasdijk, A. E. Eiben
ICTAI
2006
IEEE
14 years 2 months ago
Intelligent Optimization via Learnable Evolution Model
A new method for optimizing complex functions and systems is described that employs Learnable Evolution Model (LEM), a form of non-Darwinian evolutionary computation guided by mac...
Ryszard S. Michalski, Janusz Wojtusiak, Kenneth A....
ICTAI
1993
IEEE
14 years 21 days ago
Concrete Browsing of a Graphical Toolkit Library
The guidar project aims to support the complete activity of Graphical User Interface Development And Reuse. We propose to organize the system as a collaborative architecture of in...
Denys Duchier
CEC
2005
IEEE
14 years 2 months ago
Parallel evolutionary algorithms on graphics processing unit
Evolutionary Algorithms (EAs) are effective and robust methods for solving many practical problems such as feature selection, electrical circuits synthesis, and data mining. Howeve...
Man Leung Wong, Tien-Tsin Wong, Ka-Ling Fok