This paper describes an ongoing exploration into the use of Continuous-Time Recurrent Neural Networks (CTRNNs) as generative and interactive performance tools, and using Genetic Al...
This paper describes some extensions added to the continuous simulation language OOCSMP to perform agent-oriented simulation. The extensions are tested by simulating the evolution...
We present a new definition of the concept of representation for cognitive science that is based on a study of the origin of structures that are used to store memory in evolving sy...
Simulation balancing is a new technique to tune parameters of a playout policy for a Monte-Carlo game-playing program. So far, this algorithm had only been tested in a very artific...
Abstract The paper introduces mixed networks, a new graphical model framework for expressing and reasoning with probabilistic and deterministic information. The motivation to devel...