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» Artificial evolution for computer graphics
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ARTMED
2002
121views more  ARTMED 2002»
13 years 7 months ago
An evolutionary artificial neural networks approach for breast cancer diagnosis
This paper presents an evolutionary artificial neural network approach based on the pareto differential evolution algorithm augmented with local search for the prediction of breas...
Hussein A. Abbass
ACG
2009
Springer
13 years 11 months ago
A Study of UCT and Its Enhancements in an Artificial Game
Abstract. Monte-Carlo tree search, especially the UCT algorithm and its enhancements, have become extremely popular. Because of the importance of this family of algorithms, a deepe...
David Tom, Martin Müller
CEC
2009
IEEE
14 years 5 days ago
Grammatical Evolution of L-systems
— L-systems are parallel generative grammars that can model branching structures. Taking a graphical object and attempting to derive an L-system describing it is a hard problem. ...
Darren Beaumont, Susan Stepney
DIGRA
2003
Springer
14 years 20 days ago
Expressive AI: Games and Artificial Intelligence
In recent years, as dramatic increases in graphic sophistication began yielding diminishing returns, the technical focus in game design has been turning towards Artificial Intelli...
Michael Mateas
FLAIRS
2006
13 years 8 months ago
An Artificial Neural Network for a Tank Targeting System
In this paper, we apply artificial neural networks to control the targeting system of a robotic tank in a tank-combat computer game (RoboCode). We suggest an algorithm that not on...
Hans W. Guesgen, Xiao Dong Shi