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» Artificial evolution for computer graphics
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CHI
2004
ACM
14 years 7 months ago
Physically large displays improve path integration in 3D virtual navigation tasks
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
CHI
2003
ACM
14 years 7 months ago
Women go with the (optical) flow
Previous research reported interesting gender effects involving specific benefits for females navigating with wider fields of view on large displays. However, it was not clear wha...
Desney S. Tan, Mary Czerwinski, George G. Robertso...
POPL
2007
ACM
14 years 7 months ago
Program verification as probabilistic inference
In this paper, we propose a new algorithm for proving the validity or invalidity of a pre/postcondition pair for a program. The algorithm is motivated by the success of the algori...
Sumit Gulwani, Nebojsa Jojic
IUI
2004
ACM
14 years 26 days ago
WOLD: a mixed-initiative wizard for producing multi-platform user interfaces
WOLD (Wizard fOr Leveraging the Development of multi-platform user interfaces) helps designers to produce running user interfaces to data bases of information systems simultaneous...
Julien Stocq, Jean Vanderdonckt
IJVR
2006
116views more  IJVR 2006»
13 years 7 months ago
New Directions in 3D User Interfaces
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...