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ECAI
1998
Springer
14 years 8 days ago
The Neural Path to Dialogue Acts
This paper presents a neural network approach to the problem of nding the dialogue act for a given utterance. So far only symbolic, decision tree and statistical approaches were ut...
M. Kipp
CORR
2002
Springer
100views Education» more  CORR 2002»
13 years 7 months ago
A neural model for multi-expert architectures
We present a generalization of conventional artificial neural networks that allows for a functional equivalence to multi-expert systems. The new model provides an architectural fr...
Marc Toussaint
FLAIRS
2004
13 years 9 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder

Book
545views
15 years 3 months ago
Artificial Intelligence: A Modern Approach
"Artificial Intelligence (AI) is a big field, and this is a big book. We have tried to explore the full breadth of the field, which encompasses logic, probability, and continu...
Stuart Russell and Peter Norvig
FECS
2006
159views Education» more  FECS 2006»
13 years 9 months ago
Evolving Mathematical Functions with Genetic Algorithms - A Team Project on Artificial Intelligence
- In contrast to most of the senior level Artificial Intelligence (AI) courses where AI is taught in the jargon of theoretical computer science with crowd of complex matrix algebra...
Zhiguang Xu, Chris Neasbitt, Jared Summers, Bill C...