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TON
2010
157views more  TON 2010»
13 years 3 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle
PODC
2011
ACM
12 years 12 months ago
Analyzing consistency properties for fun and profit
:  Analyzing Consistency Properties for Fun and Profit Wojciech Golab, Xiaozhou Li, Mehul A. Shah HP Laboratories HPL-2011-6 data consistency, algorightms, key-value stores Moti...
Wojciech M. Golab, Xiaozhou Li, Mehul A. Shah
SACMAT
2011
ACM
12 years 12 months ago
An integrated approach for identity and access management in a SOA context
In this paper, we present an approach for identity and access management (IAM) in the context of (cross-organizational) serviceoriented architectures (SOA). In particular, we deï¬...
Waldemar Hummer, Patrick Gaubatz, Mark Strembeck, ...
WWW
2009
ACM
14 years 9 months ago
Collaborative filtering for orkut communities: discovery of user latent behavior
Users of social networking services can connect with each other by forming communities for online interaction. Yet as the number of communities hosted by such websites grows over ...
WenYen Chen, Jon-Chyuan Chu, Junyi Luan, Hongjie B...
CVPR
2006
IEEE
14 years 11 months ago
Augmenting Shape with Appearance in Vehicle Category Recognition
Shape is an important cue for generic object recognition but can be insufficient without other cues such as object appearance. We explore a number of ways in which the geometric a...
Özge Can Özcanli, Amir Tamrakar, Benjami...