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ECAI
2004
Springer
14 years 2 months ago
Adversarial Constraint Satisfaction by Game-Tree Search
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
Kenneth N. Brown, James Little, Páidí...
GECCO
2004
Springer
147views Optimization» more  GECCO 2004»
14 years 2 months ago
A Demonstration of Neural Programming Applied to Non-Markovian Problems
Genetic programming may be seen as a recent incarnation of a long-held goal in evolutionary computation: to develop actual computational devices through evolutionary search. Geneti...
Gabriel Catalin Balan, Sean Luke
ITS
2004
Springer
130views Multimedia» more  ITS 2004»
14 years 2 months ago
Opening the Door to Non-programmers: Authoring Intelligent Tutor Behavior by Demonstration
Abstract. Intelligent tutoring systems are quite difficult and time intensive to develop. In this paper, we describe a method and set of software tools that ease the process of cog...
Kenneth R. Koedinger, Vincent Aleven, Neil T. Heff...
IWCM
2004
Springer
14 years 2 months ago
Tracking Complex Objects Using Graphical Object Models
We present a probabilistic framework for component-based automatic detection and tracking of objects in video. We represent objects as spatio-temporal two-layer graphical models, w...
Leonid Sigal, Ying Zhu, Dorin Comaniciu, Michael J...
MOZ
2004
Springer
14 years 2 months ago
A Mozart Implementation of CP(BioNet)
The analysis of biochemical networks consists in studying the interactions between biological entities cooperating in complex cellular processes. To facilitate the expression of an...
Grégoire Dooms, Yves Deville, Pierre Dupont