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JMM2
2006
111views more  JMM2 2006»
13 years 6 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
SI3D
2005
ACM
14 years 4 days ago
A camera-based interface for interaction with mobile handheld computers
Recent advances in mobile computing allow the users to deal with 3D interactive graphics on handheld computers. Although the computing resources and screen resolutions grow steadi...
Martin Hachet, Joachim Pouderoux, Pascal Guitton
CG
2007
Springer
13 years 6 months ago
Graphtracker: A topology projection invariant optical tracker
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Ferdi A. Smit, Arjen van Rhijn, Robert van Liere
ICDCSW
2005
IEEE
14 years 6 days ago
Using Fine-Grained Infrared Positioning to Support the Surface-Based Activities of Mobile Users
Knowledge of the fine-grained location and orientation of devices on a surface can be used to enhance the surface-based computing tasks of mobile users in the home and workplace....
Albert Krohn, Michael Beigl, Mike Hazas, Hans-Wern...
CHI
2000
ACM
13 years 11 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware