A language for defining design discipline characteristics is proesign discipline characteristics such as abstraction levels, design object classifications and decompositions, desi...
Competence-based approaches in the field of formal or non-formal education and training are becoming more common and appear to offer the opportunity to develop programmes that mee...
Pythagoras Karampiperis, Demetrios G. Sampson, Dem...
Protocols are modular abstractions that capture patterns of interaction among agents. The compelling vision behind protocols is to enable creating customized interactions by refi...
This paper presents ELMS, a language used for the specification of multi-agent environments. This language is part of the MAS-SOC approach to the design and implementation of mult...
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...