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» Asymmetry in media spaces
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SIGGRAPH
2010
ACM
14 years 1 months ago
Line space gathering for single scattering in large scenes
We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...
Xin Sun, Kun Zhou, Stephen Lin, Baining Guo
DIGRA
2003
Springer
14 years 2 months ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
CHI
1996
ACM
14 years 1 months ago
Peepholes: Low Cost Awareness of One's Community
In distributed communities, media spaces supply people with an awareness of who is around by displaying video or periodic snapshots of common areas and offices. This in turn facil...
Saul Greenberg
CHI
2001
ACM
14 years 9 months ago
The notification collage: posting information to public and personal displays
The Notification Collage (NC) is a groupware system where distributed and co-located colleagues comprising a small community post media elements onto a real-time collaborative sur...
Saul Greenberg, Michael Rounding
DIGRA
2003
Springer
14 years 2 months ago
As if by Magic: On Harry Potter as a Novel and Computer Game
This paper examines the computer game Harry Potter and the Philosopher’s Stone in relation to the novel with the same title. The analysis focuses on the temporal aspects of the ...
Anna Gunder