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MOBIHOC
2012
ACM
11 years 9 months ago
Spatial spectrum access game: nash equilibria and distributed learning
A key feature of wireless communications is the spatial reuse. However, the spatial aspect is not yet well understood for the purpose of designing efficient spectrum sharing mecha...
Xu Chen, Jianwei Huang
MOBIHOC
2004
ACM
14 years 24 days ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...
SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
14 years 24 days ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...
JSAC
2008
140views more  JSAC 2008»
13 years 7 months ago
Optimality and Complexity of Pure Nash Equilibria in the Coverage Game
In this paper, we investigate the coverage problem in wireless sensor networks using a game theory method. We assume that nodes are randomly scattered in a sensor field and the goa...
Xin Ai, Vikram Srinivasan, Chen-Khong Tham
ISM
2008
IEEE
163views Multimedia» more  ISM 2008»
14 years 1 months ago
Cocktail Party on the Mobile
We present the architecture, user interface and prototype implementation of Fluid Voice, a proximity based mobile group communication system for opportunistic social exchanges. It...
Kwan Hong Lee, Andrew Lippman, Thiago Santos