Abstract. We introduce distributed games over asynchronous transition systems to model a distributed controller synthesis problem. A game involves two teams and is not turn-based: ...
Congestion games—in which players strategically choose from a set of “resources” and derive utilities that depend on the congestion on each resource— are important in a wid...
Andrew Byde, Maria Polukarov, Nicholas R. Jennings
Consider the following game. Given a network with a continuum of users at some origins, suppose that users wish to reach specic destinations, but that they are not indierent to the...
We study the effect of combining selfishness and altruism in atomic congestion games. We allow players to be partially altruistic and partially selfish and determine the impact of ...
Ioannis Caragiannis, Christos Kaklamanis, Panagiot...
We consider the price of anarchy of pure Nash equilibria in congestion games with linear latency functions. For asymmetric games, the price of anarchy of maximum social cost is ( ...