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» Attention and Visual Memory in Visualization and Computer Gr...
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149
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VISSYM
2004
15 years 4 months ago
Occlusion Culling for Sub-Surface Models in Geo-Scientific Applications
We present a three pass occlusion culling algorithm, which makes efficient use of hardware support. Our geo-scientific sub-surface data sets consist typically of a set of high res...
John Plate, Anselm Grundhöfer, Benjamin Schmi...
134
Voted
CG
2004
Springer
15 years 2 months ago
ANTS--Augmented Environments
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...
Teresa Romão, Nuno Correia, A. Eduardo Dias...
140
Voted
VRST
2010
ACM
15 years 15 days ago
Shake-your-head: revisiting walking-in-place for desktop virtual reality
The Walking-In-Place interaction technique was introduced to navigate infinitely in 3D virtual worlds by walking in place in the real world. The technique has been initially devel...
Léo Terziman, Maud Marchal, Mathieu Emily, ...
119
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VRML
2009
ACM
15 years 9 months ago
2LIP: filling the gap between the current and the three-dimensional web
In this article we present a novel approach, the 2-Layer Interface Paradigm (2LIP), for designing simple yet interactive 3D web applications, an attempt to marry advantages of 3D ...
Jacek Jankowski, Stefan Decker
140
Voted
ECCV
2008
Springer
16 years 4 months ago
A Lattice-Preserving Multigrid Method for Solving the Inhomogeneous Poisson Equations Used in Image Analysis
Abstract. The inhomogeneous Poisson (Laplace) equation with internal Dirichlet boundary conditions has recently appeared in several applications ranging from image segmentation [1,...
Leo Grady