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3DPVT
2006
IEEE
203views Visualization» more  3DPVT 2006»
14 years 1 months ago
Graph Cut Based Multiple View Segmentation for 3D Reconstruction
In this paper we propose a novel framework for efficiently extracting foreground objects in so called shortbaseline image sequences. We apply the obtained segmentation to improve...
Mario Sormann, Christopher Zach, Konrad F. Karner
CONIELECOMP
2006
IEEE
14 years 1 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
14 years 1 months ago
3D Video and Free Viewpoint Video - Technologies, Applications and MPEG Standards
An overview of 3D and free viewpoint video is given in this paper with special focus on related standardization activities in MPEG. Free viewpoint video allows the user to freely ...
Aljoscha Smolic, Karsten Müller, Philipp Merk...
APGV
2006
ACM
196views Visualization» more  APGV 2006»
14 years 1 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...
UIST
2006
ACM
14 years 1 months ago
Pen-top feedback for paper-based interfaces
Current paper-based interfaces such as PapierCraft, provide very little feedback and this limits the scope of possible interactions. So far, there has been little systematic explo...
Chunyuan Liao, François Guimbretière...