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» Attention-based design of augmented reality interfaces
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ISMAR
2005
IEEE
14 years 1 months ago
The Synthetic Character Ritchie: First Steps Towards a Virtual Companion for Mixed Reality
Unlike most existing work on traversable interfaces, we focus on the use of synthetic characters to accompany the user in Mixed Reality (MR) applications. We examine virtual compa...
Klaus Dorfmüller-Ulhaas, Elisabeth Andr&eacut...
ACMACE
2007
ACM
13 years 11 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
CHI
2002
ACM
14 years 8 months ago
The augurscope: a mixed reality interface for outdoors
The augurscope is a portable mixed reality interface for outdoors. A tripod-mounted display is wheeled to different locations and rotated and tilted to view a virtual environment ...
Holger Schnädelbach, Boriana Koleva, Martin F...
AVI
2004
13 years 9 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
ISMAR
2008
IEEE
14 years 2 months ago
ComposAR: An intuitive tool for authoring AR applications
This paper introduces ComposAR, a tool to allow a wide audience to author AR and MR applications. It is unique in that it supports both visual programming and interpretive scripti...
Hartmut Seichter, Julian Looser, Mark Billinghurst