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» Attention-based design of augmented reality interfaces
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ISMAR
2003
IEEE
14 years 1 months ago
Using Augmented Reality for Visualizing Complex Graphs in Three Dimensions
In this paper we explore the effect of using Augmented Reality for three-dimensional graph link analysis. Two experiments were conducted. The first was designed to compare a tangi...
Daniel Belcher, Mark Billinghurst, Sean Hayes, Ran...
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
12 years 11 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
UIST
2004
ACM
14 years 1 months ago
DART: a toolkit for rapid design exploration of augmented reality experiences
In this paper, we describe The Designerʼs Augmented Reality Toolkit (DART). DART is built on top of Macromedia Director, a widely used multimedia development environment. We summ...
Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay D...
HCI
2007
13 years 9 months ago
Summary of Usability Evaluations of an Educational Augmented Reality Application
We summarize three evaluations of an educational augmented reality application for geometry education, which have been conducted in 2000, 2003 and 2005 respectively. Repeated forma...
Hannes Kaufmann, Andreas Dünser
TVCG
2008
126views more  TVCG 2008»
13 years 7 months ago
Usability Engineering for Augmented Reality: Employing User-Based Studies to Inform Design
A major challenge, and thus opportunity, in the field of human-computer interaction and specifically usability engineering is designing effective user interfaces for emerging techn...
Joseph L. Gabbard, J. Edward Swan II