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» Audio games: new perspectives on game audio
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ICCV
2005
IEEE
14 years 10 days ago
Tracking Body Parts of Multiple People for Multi-person Multimodal Interface
Although large displays could allow several users to work together and to move freely in a room, their associated interfaces are limited to contact devices that must generally be s...
Sébastien Carbini, Jean-Emmanuel Viallet, O...
DAGSTUHL
2003
13 years 8 months ago
A DSL Paradigm for Domains of Services: A Study of Communication Services
The domain of services for mobile communication terminals has long become a fast-moving target. Indeed, this domain has been affected by a continuous stream of technological advan...
Charles Consel, Laurent Réveillère
CHI
2002
ACM
14 years 7 months ago
Effects of four computer-mediated communications channels on trust development
When virtual teams need to establish trust at a distance, it is advantageous for them to use rich media to communicate. We studied the emergence of trust in a social dilemma game ...
Nathan Bos, Judith S. Olson, Darren Gergle, Gary M...
MM
2005
ACM
118views Multimedia» more  MM 2005»
14 years 8 days ago
Supporting multi-party voice-over-IP services with peer-to-peer stream processing
Multi-party voice-over-IP (MVoIP) services provide economical and natural group communication mechanisms for many emerging applications such as on-line gaming, distance collaborat...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae
NMR
2004
Springer
14 years 2 days ago
Propositional belief merging and belief negotiation model
We propose in this paper a new family of belief merging operators, that is based on a game between sources : Until a coherent set of sources is reached, at each round a contest is...
Sébastien Konieczny