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» Audio games: new perspectives on game audio
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SAGT
2010
Springer
191views Game Theory» more  SAGT 2010»
13 years 5 months ago
Complexity of Safe Strategic Voting
We investigate the computational aspects of safe manipulation, a new model of coalitional manipulation that was recently put forward by Slinko and White [11]. In this model, a pot...
Noam Hazon, Edith Elkind
GRAPHITE
2005
ACM
14 years 1 months ago
Auditory bias of visual attention for perceptually-guided selective rendering of animations
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
DIGRA
2005
Springer
14 years 1 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
CSCW
2004
ACM
14 years 28 days ago
Assembling the senses: towards the design of cooperative interfaces for visually impaired users
The needs of blind and visually impaired users are seriously under-investigated in CSCW. We review work on assistive interfaces especially concerning how collaboration between sig...
Fredrik Winberg, John Bowers
EMSOFT
2004
Springer
14 years 27 days ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten