Sciweavers

346 search results - page 55 / 70
» Augmentation of Virtual Object to Real Environment
Sort
View
HAPTICS
2005
IEEE
14 years 1 months ago
Event-Based Haptics and Acceleration Matching: Portraying and Assessing the Realism of Contact
Contact in a typical haptic environment resembles the experience of tapping on soft foam, rather than on a hard object. Event-based, high-frequency transient forces must be superi...
Katherine J. Kuchenbecker, Jonathan Fiene, Gü...
IJMMS
2006
93views more  IJMMS 2006»
13 years 7 months ago
Presence, workload and performance effects of synthetic environment design factors
There remains a limited understanding of factors in presence and its relation to performance. This research examined a range of synthetic environment (SE) design features (viewpoi...
Ruiqi Ma, David B. Kaber
HAPTICS
2010
IEEE
13 years 12 months ago
Haptic/VR Assessment Tool for Fine Motor Control
Abstract. The Nine Hole Peg Test (NHPT) is routinely used in clinical environments to evaluate a patient's fine hand control. A physician measures the total time required to i...
Christophe Emery, Evren Samur, Olivier Lambercy, H...
IAT
2010
IEEE
13 years 5 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
HCI
2009
13 years 5 months ago
User Centered Design of a Learning Object Repository
This work outlines the design process of a user centered learning object repository. A repository should foster the development and acquisition of both generic and specific informa...
Núria Ferran, Ana-Elena Guerrero-Rold&aacut...