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» Augmented Reality Using Uncalibrated Video Sequences
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CIG
2006
IEEE
14 years 1 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
DICTA
2008
13 years 11 months ago
Application of the Particle Filter to Tracking of Fish in Aquaculture Research
The analysis of fish movement as an indicator of fish behaviour plays an important role in aquaculture research. Currently observations are carried out manually using video record...
Tomasz Pinkiewicz, Ray Williams, John Purser
WSCG
2003
209views more  WSCG 2003»
13 years 11 months ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
CHI
2010
ACM
14 years 4 months ago
Touch projector: mobile interaction through video
In 1992, Tani et al. proposed remotely operating machines in a factory by manipulating a live video image on a computer screen. In this paper we revisit this metaphor and investig...
Sebastian Boring, Dominikus Baur, Andreas Butz, Se...
ISMAR
2007
IEEE
14 years 4 months ago
Visualization of Spatial Sensor Data in the Context of Automotive Environment Perception Systems
Spatial sensor systems in cars are gaining more and more importance. Such sensor systems are the foundation of future safety systems, such as automatic emergency brakes, as well a...
Marcus Tönnis, Rudi Lindlf, Leonhard Walchsh&...