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» Augmented Reality for Real and Virtual Humans
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MIRAGE
2009
Springer
14 years 1 months ago
Tracking and Retexturing Cloth for Real-Time Virtual Clothing Applications
In this paper, we describe a dynamic texture overlay method from monocular images for real-time visualization of garments in a virtual mirror environment. Similar to looking into a...
Anna Hilsmann, Peter Eisert
ISMAR
2008
IEEE
14 years 1 months ago
Virtual redlining for civil engineering in real environments
Field workers of utility companies are regularly engaged in outdoor tasks such as network planning, maintenance and inspection of underground infrastructure. Redlining is the term...
Gerhard Schall, Erick Méndez, Dieter Schmal...
CVPR
2000
IEEE
14 years 9 months ago
A Semi-Automatic Method for Resolving Occlusion in Augmented Reality
Realistic merging of virtual and real objects requires that the augmented patterns be correctly occluded by foreground objects. In this paper, we propose a semi-automatic method f...
Vincent Lepetit, Marie-Odile Berger
ISMAR
2003
IEEE
14 years 21 days ago
A Tracker Alignment Framework for Augmented Reality
To achieve accurate registration, the transformations which locate the tracking system components with respect to the environment must be known. These transformations relate the b...
Yohan Baillot, Simon Julier, Dennis Brown, Mark A....
CG
1999
Springer
13 years 7 months ago
Tracking in unprepared environments for augmented reality systems
Many Augmented Reality applications require accurate tracking. Existing tracking techniques require prepared environments to ensure accurate results. This paper motivates the need...
Ronald Azuma, Jong Weon Lee, Bolan Jiang, Jun Park...